Monday, November 19, 2012
Functional Physics: Wheels
That's how we roll! This will still require some tweaking, but the basics are there. A longer base part might be a good idea, since this one currently falls over when accelerating too fast. Acceleration speed, robot weight and length will still have to be balanced to make a nicer experience. But so far, the wheels work!
The Unity "technical details": Each wheel has its own rigidbody connected to the main robot part rigidbody with a hingeJoint component. They accelerate using the hingeJoint motor, set to a negative speed to move backwards.